- Character: Main player & Guard
- Game: Anachronia
- Production: Anachronos Studio at University of Skövde
The project
Anachronia is a first-person stealth game developed by Benjamin Larsson using Unreal Engine 4. Inspired by classics like Thief, the game challenges players to infiltrate a manor by staying hidden in the shadows and utilizing tools such as a grappling hook and lockpicks to evade patrolling guards. This project was part of a game development course at the University of Skövde.
Renck Productions contributed voice acting for the game’s main character and one of the guards, enhancing the immersive experience of Anachronia.
About Anachronos Studio
Anachronos Studio is an independent game development team based in Sweden, founded by Benjamin Larsson. The studio focuses on immersive, narrative-driven experiences, blending stealth mechanics with atmospheric storytelling. Their debut title, Anachronia, is a first-person stealth game developed in Unreal Engine 4, drawing inspiration from classics like Thief. In Anachronia, players navigate a shadowy manor using tools like grappling hooks and lockpicks to avoid detection. Renck Productions contributed voice acting for the game’s main character and one of the guards, enhancing the game’s immersive quality.
Anachronos Studio continues to explore innovative gameplay and storytelling, aiming to deliver compelling experiences in the indie game scene.


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